AI Insights · Timothy · October 2021
Top 5 Disney Games on iOS in Austria Q3 2021
Discover the performance of the top 5 Disney games on iOS in Austria during Q3 2021, including trends in downloads, revenue, and active users.
During Q3 2021, the top 5 Disney games on the iOS platform in Austria showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared according to Sensor Tower data.
MARVEL Future Revolution by Netmarble Corporation, released on August 24, 2021, saw its weekly revenue peak at around $2.6K in the first week of September before declining to $969 by the end of the quarter. The game started strong with 4.5K downloads in its launch week but experienced a steady decrease, reaching 477 by the last week of September. Active users followed a similar pattern, beginning at 3.7K and dropping to 854 by quarter’s end.
The Simpsons™: Tapped Out from Electronic Arts maintained a fairly consistent revenue stream, peaking at approximately $2.3K in early August and then fluctuating, ending the quarter at $333. Downloads were low overall but saw a spike to 530 in the final week of September. Active user numbers hovered around 4K for most of the quarter, with a slight increase to 4.7K by the end of September.
Disney Coloring World by StoryToys Limited had modest revenue figures, peaking at $317 in late June and fluctuating throughout the quarter, ending at $73. Downloads were relatively steady, ranging between 90 and 165, with a slight dip mid-quarter. Active users remained stable, around 200, with little variation over the months.
MARVEL Strike Force: Squad RPG, published by Scopely, Inc., saw significant revenue fluctuations, peaking at $5K in mid-August and maintaining strong figures throughout the quarter, closing at $3.3K. Download numbers were low, with a notable spike to 373 in early July, but generally stayed below 100 for most of the quarter. Active users were stable, around 500-700, with minor weekly variations.
Disney Magic Kingdoms by Gameloft showed a peak revenue of $791 in early September, with figures generally fluctuating between $339 and $787. Downloads saw a significant jump to 429 in late August but were otherwise low. Active users increased from around 500 in June to 713 in late August, then declined slightly to 408 by the end of September.
These performance trends highlight the varying degrees of engagement and revenue generation among Disney's top games in Austria. For more detailed insights, visit Sensor Tower.